Typical software
Blender Cycles CPU or GPU
V-Ray CPU or GPU
- Redshift GPU
OctaneRender GPU
Cinema 4D CPU or GPU
- KeyShot CPU or GPU
What matters
- Graphics
- Critical
GPU renderers scale with GPU speed and count. GPU memory limits how large a scene can be. - Processor
- Important
Critical for CPU renderers, which scale with core count. Less so for GPU rendering. - Memory
- Important
64 to 128 GB for detailed scenes, simulations and textures. - Storage
- Supporting
NVMe for assets and caches. Capacity matters more than peak speed.